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For scripts/bench.pl
  Run on Mon Oct 22 16:48:56 2018
Reported on Mon Oct 22 16:49:10 2018

Filename/usr/share/perl/5.26/constant.pm
StatementsExecuted 362 statements in 1.85ms
Subroutines
Calls P F Exclusive
Time
Inclusive
Time
Subroutine
11112232µs288µsconstant::::importconstant::import
11129µs31µsconstant::::BEGIN@24constant::BEGIN@24
111116µs16µsconstant::::CORE:substconstant::CORE:subst (opcode)
11116µs16µsconstant::::BEGIN@2constant::BEGIN@2
111114µs14µsconstant::::CORE:matchconstant::CORE:match (opcode)
111112µs12µsconstant::::CORE:regcompconstant::CORE:regcomp (opcode)
1119µs19µsconstant::::BEGIN@141constant::BEGIN@141
1118µs21µsconstant::::BEGIN@40constant::BEGIN@40
1118µs11µsconstant::::BEGIN@3constant::BEGIN@3
1117µs18µsconstant::::BEGIN@65constant::BEGIN@65
1117µs22µsconstant::::BEGIN@90constant::BEGIN@90
1116µs91µsconstant::::BEGIN@4constant::BEGIN@4
3313µs3µsconstant::::CORE:qrconstant::CORE:qr (opcode)
0000s0sconstant::::__ANON__[:174]constant::__ANON__[:174]
0000s0sconstant::::__ANON__[:190]constant::__ANON__[:190]
0000s0sconstant::::__ANON__[:192]constant::__ANON__[:192]
0000s0sconstant::::__ANON__[:41]constant::__ANON__[:41]
0000s0sconstant::::__ANON__[:42]constant::__ANON__[:42]
0000s0sconstant::::__ANON__[:43]constant::__ANON__[:43]
Call graph for these subroutines as a Graphviz dot language file.
Line State
ments
Time
on line
Calls Time
in subs
Code
1package constant;
2244µs116µs
# spent 16µs within constant::BEGIN@2 which was called: # once (16µs+0s) by Game::Collisions::AABB::BEGIN@32 at line 2
use 5.008;
# spent 16µs making 1 call to constant::BEGIN@2
3223µs215µs
# spent 11µs (8+3) within constant::BEGIN@3 which was called: # once (8µs+3µs) by Game::Collisions::AABB::BEGIN@32 at line 3
use strict;
# spent 11µs making 1 call to constant::BEGIN@3 # spent 3µs making 1 call to strict::import
42324µs2177µs
# spent 91µs (6+86) within constant::BEGIN@4 which was called: # once (6µs+86µs) by Game::Collisions::AABB::BEGIN@32 at line 4
use warnings::register;
# spent 91µs making 1 call to constant::BEGIN@4 # spent 86µs making 1 call to warnings::register::import
5
61400nsour $VERSION = '1.33';
7our %declared;
8
9#=======================================================================
10
11# Some names are evil choices.
1215µsmy %keywords = map +($_, 1), qw{ BEGIN INIT CHECK END DESTROY AUTOLOAD };
1311µs$keywords{UNITCHECK}++ if $] > 5.009;
14
1514µsmy %forced_into_main = map +($_, 1),
16 qw{ STDIN STDOUT STDERR ARGV ARGVOUT ENV INC SIG };
17
1815µsmy %forbidden = (%keywords, %forced_into_main);
19
2018µs12µsmy $normal_constant_name = qr/^_?[^\W_0-9]\w*\z/;
# spent 2µs making 1 call to constant::CORE:qr
2112µs1600nsmy $tolerable = qr/^[A-Za-z_]\w*\z/;
# spent 600ns making 1 call to constant::CORE:qr
2212µs1400nsmy $boolean = qr/^[01]?\z/;
# spent 400ns making 1 call to constant::CORE:qr
23
24
# spent 31µs (29+2) within constant::BEGIN@24 which was called: # once (29µs+2µs) by Game::Collisions::AABB::BEGIN@32 at line 45
BEGIN {
25 # We'd like to do use constant _CAN_PCS => $] > 5.009002
26 # but that's a bit tricky before we load the constant module :-)
27 # By doing this, we save several run time checks for *every* call
28 # to import.
2911µs my $const = $] > 5.009002;
301600ns my $downgrade = $] < 5.015004; # && $] >= 5.008
311600ns my $constarray = exists &_make_const;
3213µs if ($const) {
33119µs11µs Internals::SvREADONLY($const, 1);
# spent 1µs making 1 call to Internals::SvREADONLY
3413µs1500ns Internals::SvREADONLY($downgrade, 1);
# spent 500ns making 1 call to Internals::SvREADONLY
3512µs $constant::{_CAN_PCS} = \$const;
361500ns $constant::{_DOWNGRADE} = \$downgrade;
371600ns $constant::{_CAN_PCS_FOR_ARRAY} = \$constarray;
38 }
39 else {
402103µs234µs
# spent 21µs (8+13) within constant::BEGIN@40 which was called: # once (8µs+13µs) by Game::Collisions::AABB::BEGIN@32 at line 40
no strict 'refs';
# spent 21µs making 1 call to constant::BEGIN@40 # spent 13µs making 1 call to strict::unimport
41 *{"_CAN_PCS"} = sub () {$const};
42 *{"_DOWNGRADE"} = sub () { $downgrade };
43 *{"_CAN_PCS_FOR_ARRAY"} = sub () { $constarray };
44 }
45188µs131µs}
# spent 31µs making 1 call to constant::BEGIN@24
46
47#=======================================================================
48# import() - import symbols into user's namespace
49#
50# What we actually do is define a function in the caller's namespace
51# which returns the value. The function we create will normally
52# be inlined as a constant, thereby avoiding further sub calling
53# overhead.
54#=======================================================================
55
# spent 288µs (232+56) within constant::import which was called 11 times, avg 26µs/call: # once (32µs+10µs) by Game::Collisions::AABB::BEGIN@32 at line 32 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (26µs+10µs) by main::BEGIN@30 at line 30 of /home/tmurray/proj/Game-Collisions/scripts/bench.pl # once (28µs+5µs) by Game::Collisions::AABB::BEGIN@34 at line 34 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (21µs+6µs) by Game::Collisions::AABB::BEGIN@33 at line 33 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (21µs+5µs) by main::BEGIN@31 at line 31 of /home/tmurray/proj/Game-Collisions/scripts/bench.pl # once (20µs+4µs) by Game::Collisions::AABB::BEGIN@36 at line 36 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (18µs+4µs) by Game::Collisions::AABB::BEGIN@35 at line 35 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (18µs+3µs) by Game::Collisions::AABB::BEGIN@38 at line 38 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (17µs+3µs) by Game::Collisions::AABB::BEGIN@39 at line 39 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (16µs+4µs) by Game::Collisions::AABB::BEGIN@37 at line 37 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm # once (16µs+3µs) by Game::Collisions::AABB::BEGIN@40 at line 40 of /home/tmurray/proj/Game-Collisions/lib/Game/Collisions/AABB.pm
sub import {
56113µs my $class = shift;
57113µs return unless @_; # Ignore 'use constant;'
58111µs my $constants;
59114µs my $multiple = ref $_[0];
60114µs my $caller = caller;
61112µs my $flush_mro;
62 my $symtab;
63
64113µs if (_CAN_PCS) {
652166µs228µs
# spent 18µs (7+11) within constant::BEGIN@65 which was called: # once (7µs+11µs) by Game::Collisions::AABB::BEGIN@32 at line 65
no strict 'refs';
# spent 18µs making 1 call to constant::BEGIN@65 # spent 11µs making 1 call to strict::unimport
661111µs $symtab = \%{$caller . '::'};
67 };
68
69113µs if ( $multiple ) {
70 if (ref $_[0] ne 'HASH') {
71 require Carp;
72 Carp::croak("Invalid reference type '".ref(shift)."' not 'HASH'");
73 }
74 $constants = shift;
75 } else {
76112µs unless (defined $_[0]) {
77 require Carp;
78 Carp::croak("Can't use undef as constant name");
79 }
801111µs $constants->{+shift} = undef;
81 }
82
831111µs foreach my $name ( keys %$constants ) {
84111µs my $pkg;
85112µs my $symtab = $symtab;
86112µs my $orig_name = $name;
871140µs1116µs if ($name =~ s/(.*)(?:::|')(?=.)//s) {
# spent 16µs making 11 calls to constant::CORE:subst, avg 1µs/call
88 $pkg = $1;
89 if (_CAN_PCS && $pkg ne $caller) {
902233µs237µs
# spent 22µs (7+15) within constant::BEGIN@90 which was called: # once (7µs+15µs) by Game::Collisions::AABB::BEGIN@32 at line 90
no strict 'refs';
# spent 22µs making 1 call to constant::BEGIN@90 # spent 15µs making 1 call to strict::unimport
91 $symtab = \%{$pkg . '::'};
92 }
93 }
94 else {
95112µs $pkg = $caller;
96 }
97
98 # Normal constant name
991162µs2226µs if ($name =~ $normal_constant_name and !$forbidden{$name}) {
# spent 14µs making 11 calls to constant::CORE:match, avg 1µs/call # spent 12µs making 11 calls to constant::CORE:regcomp, avg 1µs/call
100 # Everything is okay
101
102 # Name forced into main, but we're not in main. Fatal.
103 } elsif ($forced_into_main{$name} and $pkg ne 'main') {
104 require Carp;
105 Carp::croak("Constant name '$name' is forced into main::");
106
107 # Starts with double underscore. Fatal.
108 } elsif ($name =~ /^__/) {
109 require Carp;
110 Carp::croak("Constant name '$name' begins with '__'");
111
112 # Maybe the name is tolerable
113 } elsif ($name =~ $tolerable) {
114 # Then we'll warn only if you've asked for warnings
115 if (warnings::enabled()) {
116 if ($keywords{$name}) {
117 warnings::warn("Constant name '$name' is a Perl keyword");
118 } elsif ($forced_into_main{$name}) {
119 warnings::warn("Constant name '$name' is " .
120 "forced into package main::");
121 }
122 }
123
124 # Looks like a boolean
125 # use constant FRED == fred;
126 } elsif ($name =~ $boolean) {
127 require Carp;
128 if (@_) {
129 Carp::croak("Constant name '$name' is invalid");
130 } else {
131 Carp::croak("Constant name looks like boolean value");
132 }
133
134 } else {
135 # Must have bad characters
136 require Carp;
137 Carp::croak("Constant name '$name' has invalid characters");
138 }
139
140 {
14113467µs229µs
# spent 19µs (9+10) within constant::BEGIN@141 which was called: # once (9µs+10µs) by Game::Collisions::AABB::BEGIN@32 at line 141
no strict 'refs';
# spent 19µs making 1 call to constant::BEGIN@141 # spent 10µs making 1 call to strict::unimport
142116µs my $full_name = "${pkg}::$name";
143117µs $declared{$full_name}++;
144116µs if ($multiple || @_ == 1) {
145113µs my $scalar = $multiple ? $constants->{$orig_name} : $_[0];
146
147 if (_DOWNGRADE) { # for 5.8 to 5.14
148 # Work around perl bug #31991: Sub names (actually glob
149 # names in general) ignore the UTF8 flag. So we have to
150 # turn it off to get the "right" symbol table entry.
151 utf8::is_utf8 $name and utf8::encode $name;
152 }
153
154 # The constant serves to optimise this entire block out on
155 # 5.8 and earlier.
156113µs if (_CAN_PCS) {
157 # Use a reference as a proxy for a constant subroutine.
158 # If this is not a glob yet, it saves space. If it is
159 # a glob, we must still create it this way to get the
160 # right internal flags set, as constants are distinct
161 # from subroutines created with sub(){...}.
162 # The check in Perl_ck_rvconst knows that inlinable
163 # constants from cv_const_sv are read only. So we have to:
1641121µs116µs Internals::SvREADONLY($scalar, 1);
# spent 6µs making 11 calls to Internals::SvREADONLY, avg 509ns/call
165116µs if (!exists $symtab->{$name}) {
166115µs $symtab->{$name} = \$scalar;
167116µs ++$flush_mro->{$pkg};
168 }
169 else {
170 local $constant::{_dummy} = \$scalar;
171 *$full_name = \&{"_dummy"};
172 }
173 } else {
174 *$full_name = sub () { $scalar };
175 }
176 } elsif (@_) {
177 my @list = @_;
178 if (_CAN_PCS_FOR_ARRAY) {
179 _make_const($list[$_]) for 0..$#list;
180 _make_const(@list);
181 if (!exists $symtab->{$name}) {
182 $symtab->{$name} = \@list;
183 $flush_mro->{$pkg}++;
184 }
185 else {
186 local $constant::{_dummy} = \@list;
187 *$full_name = \&{"_dummy"};
188 }
189 }
190 else { *$full_name = sub () { @list }; }
191 } else {
192 *$full_name = sub () { };
193 }
194 }
195 }
196 # Flush the cache exactly once if we make any direct symbol table changes.
1971177µs if (_CAN_PCS && $flush_mro) {
1981135µs118µs mro::method_changed_in($_) for keys %$flush_mro;
# spent 8µs making 11 calls to mro::method_changed_in, avg 764ns/call
199 }
200}
201
20219µs1;
203
204__END__
 
# spent 14µs within constant::CORE:match which was called 11 times, avg 1µs/call: # 11 times (14µs+0s) by constant::import at line 99, avg 1µs/call
sub constant::CORE:match; # opcode
# spent 3µs within constant::CORE:qr which was called 3 times, avg 1µs/call: # once (2µs+0s) by Game::Collisions::AABB::BEGIN@32 at line 20 # once (600ns+0s) by Game::Collisions::AABB::BEGIN@32 at line 21 # once (400ns+0s) by Game::Collisions::AABB::BEGIN@32 at line 22
sub constant::CORE:qr; # opcode
# spent 12µs within constant::CORE:regcomp which was called 11 times, avg 1µs/call: # 11 times (12µs+0s) by constant::import at line 99, avg 1µs/call
sub constant::CORE:regcomp; # opcode
# spent 16µs within constant::CORE:subst which was called 11 times, avg 1µs/call: # 11 times (16µs+0s) by constant::import at line 87, avg 1µs/call
sub constant::CORE:subst; # opcode